Inclusive, global and disruptive Education for the 21st century
Videogame for developing 21st century skills, forming resilient, ethical and empathetic students.
Video game that develops an interest and vocation for science and technology in girls
Video game methodology allows students to learn in an entertaining way and in line with their digital interests
We develop video games with various technical abilities, considering the different social, cultural and geographical conditions of the students of the world
We believe that education must be transformed, understanding the new and diverse ways of learning that children have in different countries of the world.